fredleblanc/roundabout
{ "createdAt": "2011-10-19T01:03:31Z", "defaultBranch": "master", "description": "A 3D Turntable jQuery Plugin.", "fullName": "fredleblanc/roundabout", "homepage": "", "language": "JavaScript", "name": "roundabout", "pushedAt": "2021-10-06T10:38:05Z", "stargazersCount": 640, "topics": [], "updatedAt": "2025-10-28T01:19:25Z", "url": "https://github.com/fredleblanc/roundabout"}Roundabout
Section titled “Roundabout”Note: Roundabout is no longer under active development. I’ve moved the documentation over here to support the exists plugin, but there are known issues and such that won’t be fixed. Use at your own risk.
Roundabout is a jQuery plugin that easily converts unordered lists & other nested HTML structures into entertaining, interactive, turntable-like areas.
It’s ready-to-go straight out of the box, but if you want to get crazy, Roundabout is highly-customizable with an extensive API that allows for some pretty amazing results.
Roundabout requires jQuery (at least version 1.2).
Add-Ons
Section titled “Add-Ons”Roundabout is equipped to play nicely with a couple of other plugins if they’re made available.
-
Roundabout Shapes by Fred LeBlanc Roundabout can move in more ways than just a turntable. With Shapes, you have many other ways you can move your content around the page.
-
jQuery Easing by George McGinley Smith jQuery comes with two easing styles built in, but this plugin adds many, many more. Include this script and use any of its defined easing functions in your Roundabout animations.
-
Event.drag & Event.drop by ThreeDubMedia In addition to rotating on click, Roundabout can also move by clicking and dragging on the Roundabout element itself. Include these scripts and turn on enableDrag.
But That’s Not All!
Section titled “But That’s Not All!”The list above is only a list of the plugins that have support baked in, but Roundabout will play nicely with many other plugins. (It’s up to you to integrate those yourself.)
Using Roundabout
Section titled “Using Roundabout”Include the jquery.roundabout.js JavaScript file on your page after you include jQuery itself. Also, either link to the included CSS file, or copy the CSS styles from that file and paste them into your site’s CSS file.
To activate Roundabout in its simplest form, you can do this:
$('ul').roundabout();Of course, this will change all of your ul elements into Roundabouts, which probably isn’t what you want, but you can easily change the selector to only target the elements you wish to convert
Setting Options
Section titled “Setting Options”You can set options on Roundabout to change how it behaves. Do this by passing in an object of options into the main Roundabout call upon initialization, like so:
$('ul').roundabout({ btnNext: ".next"});Incorporating Roundabout Shapes
Section titled “Incorporating Roundabout Shapes”If you’re using the sister plugin Roundabout Shapes, be sure to include the jquery.roundabout-shapes.js file after you include the main Roundabout JavaScript file. Next, you’ll select the shape as on of the options that you pass into Roundabout upon initialization:
$('ul').roundabout({ btnNext: ".next", shape: "figure8"});Calling Roundabout Methods
Section titled “Calling Roundabout Methods”Roundabout comes with a number of methods you can call to better control how it works. Calling those methods are done by re-calling roundabout on the element that Roundabout is already working on and passing in the name of the method to use as the first parameter. If the method requires other parameters, pass those in as subsequent parameters.
For example, instead of using the btnNext option, you can manually implement this yourself like this:
$('.btnNext', function(e) { e.stopPropagation(); e.preventDefault();
// this is the action $('ul#myRoundabout').roundabout('animateToNextChild');
return false;});Enabling Drag & Drop
Section titled “Enabling Drag & Drop”Lately it seems that this doesn’t work as well as it once did. Not sure why, but you can still enable it. To do this, you’ll need to grab v2 of the jquery.event.drag and jquery.event.drop plugins by ThreeDubMedia. Include them on your page after Roundabout is included.
Next, enable your Roundabout to use drag and drop like so:
$('ul').roundabout({ enableDrag: true});Using Autoplay
Section titled “Using Autoplay”Autoplay lets you have Roundabout automatically animate on an interval. This functionality is included with the Roundabout core, so no additional scripts are needed to get this working.
To enable autoplay, there are three options you can set:
$('ul').roundabout({ autoplay: true, autoplayDuration: 5000, autoplayPauseOnHover: true});The first option, autoplay will turn on autoplay. The second, autoplayDuration is the length of time in milliseconds between animation triggers. The final option, autoplayPauseOnHover will force autoplay never to figure while the user has their cursor over the Roundabout itself.
Support
Section titled “Support”Version 2 (the current version) works reasonably well, although if you look in the issues you’ll see a number of things that don’t work for some people. As mentioned above, this plugin is no longer under active development. Feel free to continue submitting issues for others to see, but no further official action can be guaranteed at all.
Settable Options
Section titled “Settable Options”Roundabout comes with many settable configuration options that let you customize how it operates.
<tr id="tilt"> <td class="option"><code>tilt</code></td> <td> Slightly alters the calculations of moving elements. In the default <code>shape</code>, it adjusts the apparent <code>tilt</code>. Other shapes will differ. </td> <td class="data-type">float</td> <td class="default-value"><code>0.0</code></td> </tr>
<tr id="minZ"> <td class="option"><code>minZ</code></td> <td> The lowest z-index that will be assigned to a moving element. This occurs when the moving element is opposite of (that is, 180° away from) the <code>focusBearing</code>. </td> <td class="data-type">integer</td> <td class="default-value"><code>100</code></td> </tr>
<tr id="maxZ"> <td class="option"><code>maxZ</code></td> <td> The greatest z-index that will be assigned to a moving element. This occurs when the moving element is at the same bearing as the <code>focusBearing</code>. </td> <td class="data-type">integer</td> <td class="default-value"><code>280</code></td> </tr>
<tr id="minOpacity"> <td class="option"><code>minOpacity</code></td> <td> The lowest opacity that will be assigned to a moving element. This occurs when the moving element is opposite of (that is, 180° away from) the <code>focusBearing</code>. </td> <td class="data-type">float</td> <td class="default-value"><code>0.4</code></td> </tr>
<tr id="maxOpacity"> <td class="option"><code>maxOpacity</code></td> <td> The greatest opacity that will be assigned to a moving element. This occurs when the moving element is at the same bearing as the <code>focusBearing</code>. </td> <td class="data-type">float</td> <td class="default-value"><code>1.0</code></td> </tr>
<tr id="minScale"> <td class="option"><code>minScale</code></td> <td> The lowest size (relative to its starting size) that will be assigned to a moving element. This occurs when the moving element is opposite of (that is, 180° away from) the <code>focusBearing</code>. </td> <td class="data-type">float</td> <td class="default-value"><code>0.4</code></td> </tr>
<tr id="maxScale"> <td class="option"><code>maxScale</code></td> <td> The greatest size (relative to its starting size) that will be assigned to a moving element. This occurs when the moving element is at the same bearing as the <code>focusBearing</code>. </td> <td class="data-type">float</td> <td class="default-value"><code>1.0</code></td> </tr>
<tr id="duration"> <td class="option"><code>duration</code></td> <td> The length of time Roundabout will take to move from one child element being in focus to another (when an animation is triggered). This value acts as the default for Roundabout, but each animation action can be given a custom duration for that animation. </td> <td class="data-type">integer</td> <td class="default-value"><code>600</code></td> </tr>
<tr id="btnNext"> <td class="option"><code>btnNext</code></td> <td> A jQuery selector of page elements that, when clicked, will trigger the Roundabout to animate to the next moving element. </td> <td class="data-type">string</td> <td class="default-value"><code>null</code></td> </tr>
<tr id="btnNextCallback"> <td class="option"><code>btnNextCallback</code></td> <td> A function that will be called once the animation triggered by a <code>btnNext</code>-related click has finished. </td> <td class="data-type">function</td> <td class="default-value"><code>function() {}</code></td> </tr>
<tr id="btnPrev"> <td class="option"><code>btnPrev</code></td> <td> A jQuery selector of page elements that, when clicked, will trigger the Roundabout to animate to the previous moving element. </td> <td class="data-type">string</td> <td class="default-value"><code>null</code></td> </tr>
<tr id="btnPrevCallback"> <td class="option"><code>btnPrevCallback</code></td> <td> A function that will be called once the animation triggered by a <code>btnPrev</code>-releated click has finished. </td> <td class="data-type">function</td> <td class="default-value"><code>function() {}</code></td> </tr>
<tr id="btnToggleAutoplay"> <td class="option"><code>btnToggleAutoplay</code></td> <td> A jQuery selector of page elements that, when clicked, will toggle the Roundabout’s <a href="#autoplay"><code>autoplay</code></a> state (either starting or stopping). </td> <td class="data-type">string</td> <td class="default-value"><code>null</code></td> </tr>
<tr id="btnStartAutoplay"> <td class="option"><code>btnStartAutoplay</code></td> <td> A jQuery selector of page elements that, when clicked, will start the Roundabout’s <code>autoplay</code> feature (if it’s currently stopped). </td> <td class="data-type">string</td> <td class="default-value"><code>null</code></td> </tr>
<tr id="btnStopAutoplay"> <td class="option"><code>btnStopAutoplay</code></td> <td> A jQuery selector of page elements that, when clicked, will stop the Roundabout’s <code>autoplay</code> feature (if it’s current playing). </td> <td class="data-type">string</td> <td class="default-value"><code>null</code></td> </tr>
<tr id="easing"> <td class="option"><code>easing</code></td> <td> The easing function to use when animating Roundabout. With no other plugins, the standard jQuery easing functions are available. When using the jQuery easing plugin, all of its easing functions will also be available. </td> <td class="data-type">string</td> <td class="default-value"><code>"swing"</code></td> </tr>
<tr id="clickToFocus"> <td class="option"><code>clickToFocus</code></td> <td> When <code>true</code>, Roundabout will bring non-focused moving elements into focus when they’re clicked. Otherwise, click events won’t be captured and will be passed through to the moving child elements. </td> <td class="data-type">boolean</td> <td class="default-value"><code>true</code></td> </tr>
<tr id="clickToFocusCallback"> <td class="option"><code>clickToFocusCallback</code></td> <td> A function that will be called once the <code>clickToFocus</code> animation has completed. </td> <td class="data-type">function</td> <td class="default-value"><code>function() {}</code></td> </tr>
<tr id="focusBearing"> <td class="option"><code>focusBearing</code></td> <td> The bearing that Roundabout will use as the focus point. All animations that move Roundabout between children will animate the given child element to this bearing. </td> <td class="data-type">float</td> <td class="default-value"><code>0.0</code></td> </tr>
<tr id="shape"> <td class="option"><code>shape</code></td> <td> The path that moving elements follow. By default, Roundabout comes with one shape, which is <code>lazySusan</code>. When using Roundabout with the Roundabout Shapes plugin, there are many other shapes available. </td> <td class="data-type">string</td> <td class="default-value"><code>"lazySusan"</code></td> </tr>
<tr id="debug"> <td class="option"><code>debug</code></td> <td> When <code>true</code>, Roundabout will replace the contents of moving elements with information about the moving elements themselves. </td> <td class="data-type">boolean</td> <td class="default-value"><code>false</code></td> </tr>
<tr id="childSelector"> <td class="option"><code>childSelector</code></td> <td> A jQuery selector of child elements within the elements Roundabout is called upon that will become the moving elements within Roundabout. By default, Roundabout works on unordered lists, but it can be changed to work with any nested set of child elements. </td> <td class="data-type">string</td> <td class="default-value"><code>"li"</code></td> </tr>
<tr id="startingChild"> <td class="option"><code>startingChild</code></td> <td> The child element that will start at the Roundabout’s <code>focusBearing</code> on load. This is a zero-based counter based on the order of markup. </td> <td class="data-type">integer</td> <td class="default-value"><code>0</code></td> </tr>
<tr id="reflect"> <td class="option"><code>reflect</code></td> <td> When <code>true</code>, reverses the direction in which Roundabout will operate. By default, <em>next</em> animations will rotate moving elements in a clockwise direction and <em>previous</em> animations will be counterclockwise. Using reflect will flip the two. </td> <td class="data-type">boolean</td> <td class="default-value"><code>false</code></td> </tr>
<tr id="floatComparisonThreshold"> <td class="option"><code>floatComparisonThreshold</code></td> <td> The maximum distance two values can be from one another to still be considered equal by Roundabout’s standards. This prevents JavaScript rounding errors. </td> <td class="data-type">float</td> <td class="default-value"><code>0.001</code></td> </tr>
<tr id="autoplay"> <td class="option"><code>autoplay</code></td> <td> When true, Roundabout will automatically advance the moving elements to the next child at a regular interval (settable as <code>autoplayDuration</code>). </td> <td class="data-type">boolean</td> <td class="default-value"><code>false</code></td> </tr>
<tr id="autoplayInitialDelay"> <td class="option"><code>autoplayInitialDelay</code><small>added in v2.4</small></td> <td> The length of time (in milliseconds) to delay the start of Roundabout’s configured <code>autoplay</code> option. This only works with setting <code>autoplay</code> to <code>true</code>, and only on the first start of <code>autoplay</code>. </td> <td class="data-type">integer</td> <td class="default-value"><code>0</code></td> </tr>
<tr id="autoplayDuration"> <td class="option"><code>autoplayDuration</code></td> <td> The length of time (in milliseconds) between animation triggers when a Roundabout’s <code>autoplay</code> is playing. </td> <td class="data-type">integer</td> <td class="default-value"><code>1000</code></td> </tr>
<tr id="autoplayPauseOnHover"> <td class="option"><code>autoplayPauseOnHover</code></td> <td> When <code>true</code>, Roundabout will pause <code>autoplay</code> when the user moves the cursor over the Roundabout container. </td> <td class="data-type">boolean</td> <td class="default-value"><code>false</code></td> </tr>
<tr id="enableDrag"> <td class="option"><code>enableDrag</code></td> <td> Requires event.drag and event.drop plugins by ThreeDubMedia. Allows a user to rotate Roundabout be clicking and dragging the Roundabout area itself. </td> <td class="data-type">boolean</td> <td class="default-value"><code>false</code></td> </tr>
<tr id="dropDuration"> <td class="option"><code>dropDuration</code></td> <td> The length of time (in milliseconds) the animation will take to animate Roundabout to the appropriate child when the Roundabout is “dropped.” </td> <td class="data-type">integer</td> <td class="default-value"><code>600</code></td> </tr>
<tr id="dropEasing"> <td class="option"><code>dropEasing</code></td> <td> The easing function to use when animating Roundabout after it has been “dropped.” With no other plugins, the standard jQuery easing functions are available. When using the jQuery easing plugin all of its easing functions will also be available. </td> <td class="data-type">string</td> <td class="default-value"><code>"swing"</code></td> </tr>
<tr id="dropAnimateTo"> <td class="option"><code>dropAnimateTo</code></td> <td> The animation method to use when a dragged Roundabout is “dropped.” Valid values are <em>next</em>, <em>previous</em>, or <em>nearest</em>. </td> <td class="data-type">string</td> <td class="default-value"><code>"nearest"</code></td> </tr>
<tr id="dropCallback"> <td class="option"><code>dropCallback</code></td> <td> A function that will be called once the dropped animation has completed. </td> <td class="data-type">function</td> <td class="default-value"><code>function() {}</code></td> </tr>
<tr id="dragAxis"> <td class="option"><code>dragAxis</code></td> <td> The axis along which drag events are measured. Valid values are <em>x</em> and <em>y</em>. </td> <td class="data-type">string</td> <td class="default-value"><code>"x"</code></td> </tr>
<tr id="dragFactor"> <td class="option"><code>dragFactor</code></td> <td> Alters the rate at which dragging moves the Roundabout’s moving elements. Higher numbers will cause the moving elements to move less. </td> <td class="data-type">integer</td> <td class="default-value"><code>4</code></td> </tr>
<tr id="triggerFocusEvents"> <td class="option"><code>triggerFocusEvents</code></td> <td> When <code>true</code>, a <code>focus</code> event will be triggered on the child element that moves into focus when it does so. </td> <td class="data-type">boolean</td> <td class="default-value"><code>true</code></td> </tr>
<tr id="triggerBlurEvents"> <td class="option"><code>triggerBlurEvents</code></td> <td> When <code>true</code>, a <code>blur</code> event will be triggered on the child element that moves out of the focused position when it does so. </td> <td class="data-type">boolean</td> <td class="default-value"><code>true</code></td> </tr>
<tr id="responsive"> <td class="option"><code>responsive</code><small>added in v2.1</small></td> <td> When <code>true</code>, attaches a resize event onto the window and will automatically relayout Roundabout’s child elements as the holder element changes size. </td> <td class="data-type">boolean</td> <td class="default-value"><code>false</code></td> </tr></tbody>| Option | Description | Data Type | Default |
|---|---|---|---|
bearing |
The starting direction in which Roundabout should
face relative to the focusBearing.
|
float | 0.0 |
Callable Methods
Section titled “Callable Methods”Roundabout does a lot on its own, but all of the methods it uses internally to perform actions are publicly usable as well. Manually calling these methods give even more control over how Roundabout functions.
roundabout
Section titled “roundabout”Starts the Roundabout.
.roundabout().roundabout(options).roundabout(callback).roundabout(options, callback)Parameters
Section titled “Parameters”| object |
options is an object of
options to configure how
Roundabout acts
|
| function |
callback is a function
that is called once the Roundabout is ready
|
Returns a jQuery object.
setBearing
Section titled “setBearing”Changes the bearing of the Roundabout.
.roundabout("setBearing", bearing).roundabout("setBearing", bearing, callback)Parameters
Section titled “Parameters”| float |
bearing is a value
between 0.0 and 359.9
|
| function |
callback is a function
that is called once the change completes
|
Returns a jQuery object.
adjustBearing
Section titled “adjustBearing”Alters the bearing of the Roundabout by a given amount, either positive or negative degrees.
.roundabout("adjustBearing", delta).roundabout("adjustBearing", delta, callback)Parameters
Section titled “Parameters”| float |
delta is the amount by
which the bearing will change
(either positive or negative)
|
| function |
callback is a function
that is called once the change completes
|
Returns a jQuery object.
setTilt
Section titled “setTilt”Changes the tilt of the Roundabout.
.roundabout("setTilt", tilt).roundabout("setTilt", tilt, callback)Parameters
Section titled “Parameters”| tilt |
tilt is a value
typically between -2.0 and
10.0
|
| function |
callback is a function
that is called once the change completes
|
Returns a jQuery object.
adjustTilt
Section titled “adjustTilt”Alters the tilt of the Roundabout by a given amount, either in positive or negative mounts.
.roundabout("adjustTilt", delta).roundabout("adjustTilt", delta, callback)Parameters
Section titled “Parameters”| tilt |
delta is the amount by
which the tilt will change
(either positive or negative)
|
| function |
callback is a function
that is called once the change completes
|
Returns a jQuery object.
animateToNearestChild
Section titled “animateToNearestChild”Animates the Roundabout to the nearest child. This animation will not move the Roundabout if any child is already in focus.
.roundabout("animateToNearestChild").roundabout("animateToNearestChild", callback).roundabout("animateToNearestChild", duration, easing, callback)Parameters
Section titled “Parameters”| integer |
duration is the length
of time (in milliseconds) that the animation
will take to complete; uses Roundabout’s
configured duration if no value
is set here
|
| string |
easing is the name of
the easing function to use for movement;
uses Roundabout’s configured easing
if no value is set here
|
| function |
callback is a function
that is called once the change completes
|
Returns a jQuery object.
animateToChild
Section titled “animateToChild”Animates the Roundabout to the given childPosition, which is a zero-based counter of children based on the order of markup.
.roundabout("animateToChild", childPosition).roundabout("animateToChild", childPosition, callback).roundabout("animateToChild", childPosition, duration, easing).roundabout("animateToChild", childPosition, duration, easing, callback)Parameters
Section titled “Parameters”| integer |
childPosition is the
zero-based child to which Roundabout
will animate
|
| integer |
duration is the length
of time (in milliseconds) that the animation
will take to complete; uses Roundabout’s
configured duration if no value
is set here
|
| string |
easing is the name of
the easing function to use for movement;
uses Roundabout’s configured easing
if no value is set here
|
| function |
callback is a function
that is called once the change completes
|
Returns a jQuery object.
animateToNextChild
Section titled “animateToNextChild”Animates the Roundabout to the next child element.
.roundabout("animateToNextChild").roundabout("animateToNextChild", callback).roundabout("animateToNextChild", duration, easing).roundabout("animateToNextChild", duration, easing, callback)Parameters
Section titled “Parameters”| integer |
duration is the length
of time (in milliseconds) that the animation
will take to complete; uses Roundabout’s
configured duration if no value
is set here
|
| string |
easing is the name of
the easing function to use for movement;
uses Roundabout’s configured easing
if no value is set here
|
| function |
callback is a function
that is called once the change completes
|
Returns a jQuery object. Returns a jQuery object.
animateToPreviousChild
Section titled “animateToPreviousChild”Animates the Roundabout to the previous child element.
.roundabout("animateToPreviousChild").roundabout("animateToPreviousChild", callback).roundabout("animateToPreviousChild", duration, easing).roundabout("animateToPreviousChild", duration, easing, callback)Parameters
Section titled “Parameters”| integer |
duration is the length
of time (in milliseconds) that the animation
will take to complete; uses Roundabout’s
configured duration if no value
is set here
|
| string |
easing is the name of
the easing function to use for movement;
uses Roundabout’s configured easing
if no value is set here
|
| function |
callback is a function
that is called once the change completes
|
Returns a jQuery object.
animateToDelta
Section titled “animateToDelta”Animates the Roundabout to the given amount of degrees away from its current bearing (either positive or negative degrees).
.roundabout("animateToDelta", degrees).roundabout("animateToDelta", degrees, callback).roundabout("animateToDelta", degrees, duration, easing).roundabout("animateToDelta", degrees, duration, easing, callback)Parameters
Section titled “Parameters”| float |
degrees is the amount
by which the bearing will change
(either positive or negative)
|
| integer |
duration is the length
of time (in milliseconds) that the animation
will take to complete; uses Roundabout’s
configured duration if no value
is set here
|
| string |
easing is the name of
the easing function to use for movement;
uses Roundabout’s configured easing
if no value is set here
|
| function |
callback is a function
that is called once the change completes
|
Returns a jQuery object.
animateBearingToFocus
Section titled “animateBearingToFocus”Animates the Roundabout so that a given bearing ends at the configured focusBearing.
.roundabout("animateBearingToFocus", degrees).roundabout("animateBearingToFocus", degrees, callback).roundabout("animateBearingToFocus", degrees, duration, easing).roundabout("animateBearingToFocus", degrees, duration, easing, callback)Parameters
Section titled “Parameters”| float |
degrees is a value
between 0.0 and 359.9
|
| integer |
duration is the length
of time (in milliseconds) that the animation
will take to complete; uses Roundabout’s
configured duration if no value
is set here
|
| string |
easing is the name of
the easing function to use for movement;
uses Roundabout’s configured easing
if no value is set here
|
| function |
callback is a function
that is called once the change completes
|
Returns a jQuery object.
startAutoplay
Section titled “startAutoplay”Starts the Roundabout’s autoplay feature.
.roundabout("startAutoplay").roundabout("startAutoplay", callback)Parameters
Section titled “Parameters”| function |
callback is a function
that is called after each autoplay
animation completes
|
Returns a jQuery object.
stopAutoplay
Section titled “stopAutoplay”Stops the Roundabout’s autoplay feature.
.roundabout("stopAutoplay").roundabout("stopAutoplay", keepAutoplayBindings)Parameters
Section titled “Parameters”| boolean |
keepAutoplayBindings — when true —
will not destroy any autoplay mouseenter and mouseleave
event bindings that were set by autoplayPauseOnHover
|
Returns a jQuery object.
toggleAutoplay
Section titled “toggleAutoplay”Starts or stops the Roundabout’s autoplay feature (based upon its current state).
.roundabout("toggleAutoplay").roundabout("toggleAutoplay", callback)Parameters
Section titled “Parameters”| function |
callback is a function
that is called after each autoplay
animation completes
|
Returns a jQuery object.
isAutoplaying
Section titled “isAutoplaying”Checks to see if the Roundabout’s autoplay feature is currently playing or not.
.roundabout("isAutoplaying")Parameters
Section titled “Parameters”No parameters.
Returns a boolean.
changeAutoplayDuration
Section titled “changeAutoplayDuration”Changes the length of time (in milliseconds) that the Roundabout’s autoplay feature waits between attempts to animate to the next child.
.roundabout("changeAutoplayDuration", duration)Parameters
Section titled “Parameters”| integer |
duration is a length of
time (in milliseconds) between attempts to have
autoplay animate to the next child element
|
Returns a jQuery object.
relayoutChildren
Section titled “relayoutChildren”Repositions child elements based on new contextual information. This is most helpful when the Roundabout element itself changes size and moving child elements within need readjusting.
.roundabout("relayoutChildren")Parameters
Section titled “Parameters”No parameters.
Returns a jQuery object.
getNearestChild
Section titled “getNearestChild”Gets the nearest child element to the focusBearing. This number is a zero-based counter based on order of markup.
.roundabout("getNearestChild")Parameters
Section titled “Parameters”No parameters.
Returns a integer.
getChildInFocus
Section titled “getChildInFocus”Gets the child currently in focus. This number is a zero-based counter based on order of markup.
.roundabout("getChildInFocus")Parameters
Section titled “Parameters”No parameters.
Returns a integer.
Hookable Events
Section titled “Hookable Events”Roundabout is equipped to trigger events on both the Roundabout element itself and the moving child elements.
This event fires on the Roundabout element once it and its child elements have been initialized. It also fires on each child element once it has been initialized.
This event fires on child elements that land in the focusBearing at the end of an animation. Will only fire if triggerFocusEvents is set to true.
This event fires on child elements that move away from the focusBearing at the start of an animation. Will only fire if triggerBlurEvents is set to true.
childrenUpdated
Section titled “childrenUpdated”This event fires on the Roundabout element when its child elements have been repositioned and are in place.
reposition
Section titled “reposition”This event fires on child elements that have been repositioned and are in place.
bearingSet
Section titled “bearingSet”This event fires on the Roundabout element when its bearing has been set.
moveClockwiseThroughBack
Section titled “moveClockwiseThroughBack”This event fires on moving child elements when an animation causes them pass through the point that is opposite (or 180°) from the focusBearing in a clockwise motion.
moveCounterclockwiseThroughBack
Section titled “moveCounterclockwiseThroughBack”This event fires on moving child elements when an animation causes them to pass through the point that is opposite (or 180°) from the focusBearing in a counterclockwise motion.
animationStart
Section titled “animationStart”This event fires on the Roundabout element at the start of any animation.
animationEnd
Section titled “animationEnd”This event fires on the Roundabout element at the end of any animation.
autoplayStart
Section titled “autoplayStart”This event fires on the Roundabout element when the autoplay feature starts.
autoplayStop
Section titled “autoplayStop”This event fires on the Roundabout element when the autoplay feature stops.